Analyzing+moving+images+FG13

of clip before starting race || appearance of Greg think and more relax, feeling better and see what he does before a race || to look at the people's faces || Greg was sometimes at one point holding the camera and videotaping himself; the camera was pointing downward to see the race from up high || Low-Angel shot || low angle: camera looking at helicopter in the sky high angle: shows bike from a low height || so people seeing video would have different angles of looking at things instead of looking at the clip in a direct angle || and make it short and simple || person taking the video wasn't running from place to place. ||
 * **Distance of camera** || **Brief details** || **Why chosen/effect** ||
 * long shots || mountains and landscape || to show where race took place ||
 * medium shots || showing Greg thinking in beginning
 * close up shots || equipment and faces of family and Greg || see his family is in detail ||
 * big close up shots || his head when he was still riding the bike after winning the race || to see him with a fuzzy wreath around his neck ||
 * **Type of shot/movement** || **Brief details** || **Why chosen/effect** ||
 * Pan || when staring the race, camera moves sideways from facing him || a dramatic effect of him starting the race ||
 * Tilt || some cameras are looking upward and downward
 * Tilt || some cameras are looking upward and downward
 * High-Angle shot
 * Point of View || Greg's point of view || it was a video of him racing and about what he does ||
 * **Type of Edit** || **Brief Details** || **Why chosen/effect** ||
 * Cut || changes from different areas and less talking || they did this so that there wouldn't be large amounts of talking in the video
 * Cut || changes from different areas and less talking || they did this so that there wouldn't be large amounts of talking in the video
 * Fade || clip fades and changes from scene to scene || to have a dramatic effect so the video wouldn't show that the
 * Dissolve || none || none ||
 * Wipe || none || none ||